Designation: Level I, Tech Elective
Course Goals: for students to gain an early exposure to a rapidly developing technology. students will use virtual reality technologies to produce usable VR experiences. These experiences (movies, expeditions, games) could have social, educational, or entrepreneurial applications and may be published for local/national/global use.
Outcome: students will be able to set up VR equipment, use design thinking processes to prototype-critique-incorporate user experience into the creation VR apps, and publish those apps publicly.Students will also discuss and practice ethical use of digital content, new technologies, and the ways in which virtual reality can impact our world. Through these hands on projects, class discussions, and more students will gain the skills of collaboration, problem solving, creativity.
Material Covered: Unity software, using and contributing to VRTube and Google Expeditions, how-to build a set of google cardboard, use of a 360 degree camera (ie. filming, saving, getting onto a computer, getting into the correct software, etc…), digital ethics, copy and usage rights, and more
Text: supplemental readings at the teachers' discretion and of their choosing.
Required: 4.4 kitkat software for Android OR an iPhone 5 or higher; purchase of a $25 google cardboard kit; phone storage has at least has 2-4 GIGs free